Thunder Workshop: Skybolt
A WORLD FROM THE OPEN SHELVES

Thunder Workshop: Skybolt

Rook the Tinkerer leads Skybolt Overcharge: A charged cell becomes a ×2 Wild, then grows to ×3 for a second award field evaluation. Other symbols remain in place. Six evolving Wilds, 4096 ways and Stormproof Vault Hold & Spin complete this original animated world.

Skybolt OverchargeHigh play profileFree account
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No purchase or prize of value. Every game uses free, fictional Play Credits.

Skybolt Overcharge

Skybolt Overcharge: A charged cell becomes a ×2 Wild, then grows to ×3 for a second award field evaluation. Other symbols remain in place. This extra feature may trigger randomly on any round using free Virtual Chips. Collect bolt medallion in the treasury for a random Stormproof Vault Hold & Spin. Collectors on the outer reels collect every visible coin, and two collect twice. Every six storm cells unlocks the next Wild stage. After Hold & Spin, Collect or try up to four independent fair Double or Blackout attempts. Progress is saved separately for this game and play level.

Before you play

Choose a listed play level, review the rules and let the whole reel and feature sequence finish. The server records the outcome, balance and any bonus decision. Retrying an interrupted request restores the same round. Sound is optional; motion follows your preferences.

About free credits · Player Care · All games

18+ · UK only · Free fictional Play Credits · No purchases · No prizes of value